Scrum Wing 3D (SW3D) is an open-source Scrum project management tool, implemented using the Open Cobalt platform, a virtual space browser and toolkit. The idea of using Open Cobalt to develop SW3D comes from the author’s vision of combining the immersive training concept along with the Scrum framework.
The SW3D User Experience
Every day, the Scrum team members start Open Cobalt and join the Scrum Master‘s virtual space to hold the stand-up daily meeting, in order to review the sprint progress, what is done, what is the plan for the day and address open impediments.
Instead of being physically together, every team member sends her-his avatar to the shared virtual space to collectively manage user stories, plan a new sprint or update the sprint backlog. This is not a game: your avatar becomes your deputy into a highly-collaborative, 3D, sound-enabled, server-less workplace.
What SW3D is not?
SW3D is not a web application: SW3D installs software components on your machine and as such, administrator privileges should be granted to users if they are not computer’s owner where you want SW3D to run. There is no need for any server. Artifacts are stored on binary files, so no database is needed. Everything goes into a single folder, so it is very easy to setup and remove.
Which Scrum artifacts are delivered with Scrum Wing 3D alpha edition?
- The capacity planner: including team member name, role, email and time availability.
- The product backlog.
- The sprint backlog: used for tasking estimates and daily sprint meetings.
- The sprint summary and burn-down chart.
- No taskboard is yet delivered. All artifacts are loaded with dummy data sets so you can browse a fictional project without spending time with manual input while evaluating this tool for the first time.
Sounds pretty tight to me. I covered some other ideas around using virtual reality for Scrum.